What should I buy first as a beginner?
Coffee is the highest-priority item — it restores sanity and neutralizes Head Bangers at the admission window. After Coffee: save for the Gun (essential for Skinwalkers from Shift 3+), then Auto-Give Medicine (best per-run upgrade for treatment efficiency). Chocolate is a good backup sanity item if Coffee is not in stock.
How does the Sanity system work?
Sanity drains from witnessing disturbing events, making wrong treatment decisions, prolonged exposure to anomalies and enemies, and failing events. When sanity drops below half, your vision distorts and your judgment becomes impaired — making further mistakes more likely. Coffee and Chocolate restore sanity. The Psychologist class provides passive sanity resistance.
When does the shop unlock?
The Supplies Shop unlocks after your first few shifts (typically after Shift 2). It refreshes its inventory between shifts and you can reroll the available items for a fee. Not all items are available every shift — if a high-priority item like the Gun appears, buy it immediately rather than waiting.
Gun vs Taser — which is better?
The Gun is the higher priority because Skinwalkers (Shift 3+) must be shot to eliminate — a Taser will not kill them. The Taser is situationally useful for stunning roaming enemies to create distance, but it does not kill. Buy the Gun first, then consider the Taser as a secondary tool for higher shifts.
Is the Teddy Bear worth buying?
The Teddy Bear is a niche item — it provides a small sanity buffer when held but takes up an inventory slot that could hold Coffee or a weapon. It is most useful for Psychologist-class players on long shifts where passive sanity resistance stacks with the bear's buff. For most players, Coffee + Gun is a better loadout.
How much Cash do items cost?
Prices scale roughly by priority: Coffee is cheapest (~50-100 Cash), Chocolate and Speed Soda are mid-range, the Gun and Taser are expensive (~300-500 Cash), and Auto-Give Medicine is the most expensive upgrade (~500+ Cash). Save aggressively for the Gun and Auto-Give Medicine — they are one-time purchases that permanently improve your runs.