Paramedic Class Guide
Paramedic is the speed class. Choose it when moving quickly across the hospital is your biggest bottleneck.
Quick Answer
Paramedic is the movement and response class. It starts with Large Run Cola, making it useful when distance, emergencies, and quick repositioning matter more than raw sanity.
Strong for players who need speed for emergency responses and map control.
Paramedic Stats
| Field | Confirmed details |
|---|---|
| Cost | 250 Animal Coins |
| Perk | Lv. 1: Start with Large Run Cola (6 uses). Lv. 2: Start with Large Run Cola (9 uses). Lv. 3: Start with Large Run Cola (9 uses), regenerates 1 use each round. |
| Sanity | No separate sanity value is publicly listed for this class. |
| Utility | Large Run Cola gives the class mobility value rather than extra inventory slots. |
| Starter Cash | No confirmed starter cash listed. |
Description
Paramedic is the movement and response class. It starts with Large Run Cola, making it useful when distance, emergencies, and quick repositioning matter more than raw sanity.
Use Paramedic for ambulance events, long travel routes, and shifts where reaching the right room fast matters.
Appearance
Paramedic is a light-brown, deer-like class wearing a dark green ambulance uniform, a lighter green sleeveless shirt, and a neon green open vest. It has a black stethoscope, slit eyes, a blue surgical mask, and antlers.
How to use Paramedic
Paramedic should handle errands, emergency movement, and fast item delivery while slower classes stay on patient checks.
Build the rest of the setup around the class's actual lane. Check the Items guide for inventory priorities, use the shift guide to match the pick to upcoming pressure, and complete the anomaly checks before relying on any perk or special technique.
Paramedic solves distance, not capacity
Paramedic starts with a Large Run Cola and gains additional uses of it as the class levels, which makes mobility the whole point of the pick. It does not add inventory slots and it does not add sanity recovery. It makes the hospital smaller.
That is a specific answer to a specific failure. If your runs end because the patient you needed to reach was across the map, or because the ambulance event resolved before you arrived, Paramedic is the direct fix. If your runs end because you cannot carry enough medicine, this class does nothing for you.
Where the mobility pays off most
Three situations reward speed more than anything else: ambulance events with a timer, rooms at opposite ends of the hospital from the supply area, and any shift where you are the player delivering items to teammates who are already committed to treatment.
The class is therefore at its best as a courier and responder rather than as a checker. A Paramedic that stands still at the front desk is a wasted Paramedic, because the class gives you nothing for that role while Nurse and Secretary both do.
Paramedic in a coordinated team
The natural division is for Paramedic to take errands, emergency movement and item delivery while slower classes stay on patient checks. Because the class has no detection or treatment bonus, letting it absorb the travel burden frees classes with static perks to spend their time on the parts of the shift they are actually built for.
In a solo run the calculus changes: you are the errand runner by definition, so the class is less of a specialisation and more of a general convenience.
Skins
- Classic
Trivia
- Large Run Cola can increase speed in a way that matters because players normally cannot stack multiple run colas freely.
Known Bugs
No confirmed known bugs listed.
Related Guides
All Classes
Compare costs, tiers, perks, and practical team roles.
Items & Shop
Match this class to recovery, treatment, and defense tools.
Shift Progression
Choose the class around the pressure of your next shift.
Special Technique
Read the confirmed utility interaction when relevant.
Anomaly List
Remember that class perks do not replace anomaly checks.
Paramedic FAQ
What does Paramedic actually give you?
A Large Run Cola at the start of the shift, with additional uses unlocked as the class levels. That is mobility rather than inventory capacity, which the class sheet lists as its utility.
Is Paramedic good for ambulance events?
Yes. Ambulance events are timed, so the class that moves fastest across the hospital has the clearest advantage there. Long travel routes between the supply area and distant rooms reward it for the same reason.
Should Paramedic be the one checking patients?
Usually not. The class adds nothing to detection or sanity, so putting it on admissions wastes the mobility you paid 250 Animal Coins for. Use it as a courier and responder instead.
Does Paramedic have other skins?
Only Classic is confirmed. There is no additional cosmetic set listed for the class.
How much does Paramedic cost?
250 Animal Coins, placing it in the mid tier alongside Psychologist and below Doctor, Security and Firefighter.
